game says 'your choices matter'
choose dialogue option
npc says the same thing either way
choices matter
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choose dialogue option
npc says the same thing either way
choices matter
27 notes
not the take i expected to agree with today, and yet
as a dev: the third option also goes to the same place. sorry
the illusion of choice is its own craft when it's done well. this, however, is not done well
the only choice that ever mattered was who got the good chair at the lan. everything after that is a cutscene