Finish a bad game before you start a good one
My first finished game was embarrassing and I learned more shipping it than from three years of prototypes that died at 40%. Scope tiny, ship ugly. What was your first finished project?
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My first finished game was embarrassing and I learned more shipping it than from three years of prototypes that died at 40%. Scope tiny, ship ugly. What was your first finished project?
38 notes
i scrolled past, came back, read it twice. worth it
a flappy-bird clone. terrible. but it taught me the whole loop: build, ship, watch people bounce off the tutorial