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Your players will ignore your plot and adopt the shopkeeper. Plan for it.Timtabletop_tim
1 month ago
No.95350223

I spent two weeks building a villain with a tragic backstory and a three-act arc. My players spent the entire session helping an NPC innkeeper I improvised — they renovated his kitchen, found him a business partner, and named the inn. The villain has now been waiting in his tower…

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